
Adobe seems to have dropped their brain-dead practice of charging for the Flash client for mobile phones. I never understood why the far more capable desktop client was free but Adobe expected end-users and OEMs to pay for the mobile client. In my opinion, if the mobile client had been free from the start Flash would be the dominant mobile application platform today instead of Java ME.
Adobe has launched a new distributable player solution that finally brings the free distribution model to mobile. It lets developers package Flash Lite apps in such a way that when users launch them they are prompted if they want to install the player. If the user agrees, the player will download and install at no cost to the user. This mirrors the way Flash works in PC browsers and should help to drive adoption.
To showcase the distributable player solution, Adobe has created a mobile web site at m.adobe.com with a few free games and apps built with distributable player solution. The distributable player supports most S60 3rd edition and recent Windows Mobile phones but is only available in India, Italy, Spain, UK, and U.S. I can understand supporting only a limited number of handsets but why the geographical restriction? I'd expect that the apps would work anywhere, why limit them to five countries? The mobile site didn't detect my location or my N95 and asked me to choose one of the supported countries and pick my handset from a list. Given that the site can't detect my location, it might actually be possible to download these games from other countries. If you try it and works from somewhere other than India, Italy, Spain, UK, and or the U.S. please leave a comment letting us know.
On my N95 in the US there were six apps available:

- Adobe Barcelona Concierge: Get MWC news, local restaurants, Spanish phrases, and more.
- Bone Comics: Follow the humorous adventures of these cartoon cousins.
- Dolce & Gabbana: Check out videos and photos from D&G fashion.
- Finetune: Build your own radio station and stream it to your phone.
- Nespresso: Find a local coffee vendor, or order some delivered to your house.
- TowerBloxx: Build your own city in this drop and stack construction game.
I tried TowerBloxx first and was prompted to install two additional apps; Adobe Version Checker and Flash Lite Player V. 3.01. The installation (over WiFi) took a surprisingly long time. I didn't time it but it seemed like a couple of minutes. The player installed along side of rather than replacing the N95's pre-installed Flash Lite Player 3.0. I wasn't impressed by TowerBloxx, a rather simple game with uninspiring graphics that ran in a window half the size of the phone's screen. The MWC Concierge was better. It offers show news, hours, a video player with interviews of industry executives, a Twitter client with some hard coded show timelines, a show map, Barcelona tourist guide and a small talking phrasebook.

A self described "App Store for the 3 Billion Users Who Don't Have an iPhone", GetJar is the largest and one of the oldest (since 2004) off-portal download sites for free java and native mobile games and applications. Getjar's catalog contains 10,000 plus titles and the site delivers over 16 million downloads per month worldwide. And 
GameJump is a mobile (


Phoload is a new JAVA ME "App Store" along the lines of GetJar.com. In fact, it's organized very similarly to GetJar. There's a full web version (
Mobango is a very popular mobile file sharing site. After registering at the PC site 


Free ringtone site 










I want to follow up on 






Flash Lite is Adobe's version of Flash for mobile phones. It's been around since 2005 but never really caught on except in Japan. It's pretty much a commercial failure in the rest of the world and I blame that on Adobe's greed. On the PC the Flash player is free and Adobe makes its money on development tools. With Flash Lite, the player has to be purchased, either by end users or device manufacturers. Charging for the player doomed Flash Lite. If the mobile player had been available to OEMs and users at no cost, Flash Lite would be as ubiquitous on mobiles as it is on PCs.
I tried a couple of Playyoo's games and they were highly playable and a lot of fun. The games are around 100 KB and download quickly. My Nokia N95 even gave me the option of saving downloaded games locally so that they could be played anytime directly from the phone's Flash player application without the need to re-launch the browser.












If you are an astronomy buff or just want a beautiful wallpaper image for your phone. check out SpaceWallpapers (



Free Ringtones (













